Hunter
A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.
Information
Advances from: | Axeman |
Advances to: | Woodsman |
Cost: | 42 |
HP: | 48 |
Movement: | 5 |
XP: | 72 |
Level: | 2 |
Alignment: | chaotic |
ID | Marauder Hunter |
Abilities: |
Attacks (damage - count)
axe melee | 7 - 3 blade | ||
bow ranged | 6 - 4 pierce |
Resistances
blade | -10% | pierce | -10% | |||
---|---|---|---|---|---|---|
impact | -10% | fire | 0% | |||
cold | 20% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 20% | |
Coastal Reef | 2 | 30% | |
Deep Water | 100 | 10% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 50% | |
Hills | 1 | 60% | |
Mountains | 2 | 50% | |
Mushroom Grove | 3 | 30% | |
Sand | 1 | 40% | |
Shallow Water | 2 | 30% | |
Swamp | 3 | 30% | |
Unwalkable | 100 | 0% | |
Village | 1 | 50% |