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Wesnoth Units database

Hunter

(image)

A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.

Information

Advances from: Axeman
Advances to: Woodsman
Cost: 42
HP: 48
Movement: 5
XP: 72
Level: 2
Alignment: chaotic
IDMarauder Hunter
Abilities:

Attacks (damage - count)

(image)axe
melee
7 - 3
blade
(image)bow
ranged
6 - 4
pierce

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave120%
(icon) Coastal Reef230%
(icon) Deep Water10010%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen250%
(icon) Hills160%
(icon) Mountains250%
(icon) Mushroom Grove330%
(icon) Sand140%
(icon) Shallow Water230%
(icon) Swamp330%
(icon) Unwalkable1000%
(icon) Village150%